blenderiseasy

Tuesday, August 20, 2013

Fixing Normals a.k.a. Why do some of my faces look transparent?

Ctrl + N that fool to make Normals Consistent.
Posted by tuncOfGrayLake at 1:04 AM
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      • I want to make lids to a box or detach a rectangle...
      • How do I Vertex Paint?
      • Fixing Normals a.k.a. Why do some of my faces look...
      • Select a loop a.k.a Double LMB in Maya
      • Instantly switch between Vertex, Edge and Face sel...
      • Reset/Replace the pivot point of a model.
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